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Advanced [show]


Trym Hastings, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and blue handkerchief worn on his left side, and he perpetually has his dagger ready. His moppish chestnut hair is in a traditional bowl cut. This violet eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Adventurer, Trym learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Fighting. Flaws: Hedonist. Bonds: Nature, Job, Family, Has a crush. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Trym Hastings, Male Human Expert 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Patrick Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, white, dusty cloak, and sports empty pouches on his belt. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent father; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Gifted. Flaws: Terse, Addict. Bonds: Attractive, Rich, Family. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Patrick Deighton, Male Human Paladin 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 7000 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Golden circlet with four aquamarines (2000 gp). Gold music box (1000 gp). Solid gold idol (200 gp).


Social Check DCs


Shane Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky violet painted plate armor. His red hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Optimist, Fighting. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Shane Axton, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Terran, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Roger Pinkerton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man is wearing a perfectly clean shirt and pair of pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the old dungeon and found the beat up flail and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Joker, Logical. Bonds: Attractive, Mentor, Nature. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Roger Pinkerton, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Conrad Morton, Male Human [Permalink]

Personal [hide]

Description: This southern man tends to wear a violet poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with painting.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Ideals: Joker, Artistic. Bonds: Poor, Immigrant, Mentor. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Conrad Morton, Male Human Warrior 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 800 gp. Moss agate (12 gp). Violet garnet (900 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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