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NPC Generator

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Advanced [show]


Gilbert Harlan, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet feathered hat and violet clothes. His hair is cut close to his head. His amber unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Gilbert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilbert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilbert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Gilbert Harlan, Male Human Monk 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1500 gp. Red garnet (110 gp). Star rose quartz (50 gp). Smoky quartz (50 gp). Golden yellow topaz (1000 gp). Lapis lazuli (4 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and black with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His face is scarred and worn.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east, but his parents moved at a very young age to the south. He worked as a nervous Ploughman and found it very stressful. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Secretive. Bonds: Poor, Job, Immigrant. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Cornish, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 900 sp.


Social Check DCs


Godfrey Langston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His black hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Godfrey Langston, Male Human Aristocrat 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Gunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large brown tufts of hair around his ears. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Philantrophist. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Gunter Berkeley, Male Human Warrior 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 17 (+3)8 (-1)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Druidic, Giant, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Colton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a auburn handlebar mustache and slicked back auburn hair. His violet eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Kody Colton, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Investigation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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