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Advanced [show]


Simon Snape, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair, while still mostly golden, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Simon was born the youngest of three triplets. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Bonds: Guardian, Family, Adventurer. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Simon Snape, Male Human Monk 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: Golden yellow topaz (1000 gp). Smoky quartz (60 gp). Tiger eye turquoise (13 gp). Moss agate (13 gp).


Social Check DCs


Wymar Denholm, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His chestnut hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. In his 14th year, his parents were killed by a orcs raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Athletic. Bonds: Enemies, Attractive, Nature. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Wymar Denholm, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 35000 sp. Alexandrite (1200 gp).


Social Check DCs


Gerald Lindsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the west. His martial abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Terse. Bonds: Rich, Adventurer, Immigrant. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Lindsay, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Star rose quartz (40 gp). Smoky quartz (40 gp). 1 Banded mail. 1 Masterwork Light wooden shield.


Social Check DCs


Randal Rowley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He has passion for adventuring and risk; and he wants revenge against goblins

Ideals: Logical. Flaws: Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Randal Rowley, Male Human Warrior 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6

Possessions: 40000 cp. Sapphire pendant on gold chain (2100 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Lance Bradford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His white hair, when down, is lengthy. His eyes are likewise green.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Lance Bradford, Male Human Commoner 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 16 (+3)6 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).


Social Check DCs

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