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NPC Generator

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Advanced [show]


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His head has been shaved. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the large cave and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Military, Nature. Occupation: Server

Voice: Stutters

Attributes [hide]

Bertram Marleigh, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 6 (-2)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Shane Dumph, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy blonde hair. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Dilettante for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Guardian, Job, Military. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Dumph, Male Human Bard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Athletics +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs


Nicholas Brandon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. He has wavy red hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He's in love; and he would like to get married and retire

Ideals: Athletic, Philantrophist. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Nicholas Brandon, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 9 (-1)15 (+2) 10 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Wymar Vance, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His hair is blonde and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Logical, Gifted. Flaws: Ugly. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Wymar Vance, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Antitoxin. 3 Acid flasks. 3 Acid flasks.


Social Check DCs


Raymond Westcott, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears skinny pants and wears a white and brown robe with the hood down. He has a hunchback. His top hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raymond was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: To get a good night's sleep; and to be a baker again

Ideals: Optimist, Persistence. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Westcott, Male Human Expert 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 900 gp. Golden yellow topaz (1300 gp). White opal (600 gp). Zircon (60 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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