Trey Dumph, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He has a large red mantle and cape that has been intricately interwoven into his tan robe. His red hair is lengthy. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.
History: Trey was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Barrister.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Family, Job. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 17000 cp. 1 Average lock. 1 Average lock. 1 Simple lock. 1 Magnifying glass.
Peter Langston, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a custom-built plate barding that's adorned with violet lining and desert motifs. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Extrovert, Fighting. Flaws: Impulsive. Bonds: Attractive. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Orc, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Zircon (50 gp). Rock crystal (50 gp).
Everard Adley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, blue, dusty cloak. He has a brown handlebar mustache and slicked back brown hair. He has blue eyes and a blue hat with a pastel feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.
History: When he was but 5 years old his parents immigrated from the south. Everard was born on a far southern plains where he grew up under the tutelage of his father, an expert Knight. He has dedicated himself to building a better village for his children.
Motivation: To protect his home; and he's looking for his big break
Ideals: Persistence. Flaws: Selfish. Bonds: Immigrant, Adventurer, Guardian. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 30000 sp. 1 Masterwork Musical instrument. 1 Average lock. 1 Silk rope.
Solomon Tyndall, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His moppish chestnut hair is in a traditional bowl cut. His brown eyes peer out from beneath his small white hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of northern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear; and money/treasure
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Brown-green garnet (90 gp). Rhodochrosite (14 gp). Silver pearl (90 gp). 1 Minor magic item.
Gomory Copeland, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He sports a long red beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he feels threatened by others
Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Mentor. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 10000 cp. 1 Antitoxin.
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