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NPC Generator

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Advanced [show]


Bernard Stapleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His red hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a crush on the local bookbinder

Flaws: Ugly, Insomniac, Antagonistic, Impulsive. Bonds: Poor. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Bernard Stapleton, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +0, History +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Reynard Hadley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His black hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated, Professionalism. Flaws: Addict. Bonds: Rich, Religious. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Reynard Hadley, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Athletics +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Alton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His blonde hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. He has a small toy that he constantly fidgets with.

History: Norman hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Racist, Addict. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Alton, Male Human Fighter 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)15 (+2) 12 (+1)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp).


Social Check DCs


Miles Spalding, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet trousers with white and tan striped suspenders. He wears various colorful collared shirts. He wears a top hat to cover his moderate length white hair. He has several tiny sapphire earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a plains tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now mingles about in high society.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Flaws: Forgetful. Bonds: Rich, Attractive, Nature, Family. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Miles Spalding, Male Human Monk 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 18 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 16 (+3)11 (+0)
Skills History +6, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Marshal uniform and is in decent physical shape. His moppish golden hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: John wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal painting training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined, Pacifist, Artistic. Bonds: Job, Rich. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

John Merton, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 7000 cp.


Social Check DCs

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