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NPC Generator

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Advanced [show]


Jocelyn Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. A freak accident while working with his Body Guard mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Artistic, Athletic. Flaws: Secretive, Disease. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Jocelyn Beverly, Male Human Commoner 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)16 (+3) 13 (+1)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Star ruby (600 gp). Red-brown spinel (120 gp). Chrysoprase (80 gp).


Social Check DCs


Trym Stanford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He sports a long brown beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Family, Rich. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Trym Stanford, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. White pearl (70 gp). Blue quartz (8 gp).


Social Check DCs


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown costume with the symbols of the four houses of cards on his torso. With a patchy chestnut beard and wild chestnut hair. His eyes are green and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Locksmith father left him crippled. He has set out to sabotage the competition.

Motivation: To be a Locksmith again; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Pickering, Male Human Druid 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 17 (+3)7 (-2)
Skills Animal Handling +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 300 gp.


Social Check DCs


Percival Van Es, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.

History: He was born into a rich family. His childhood dream was to be a Stylist, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and to be a stylist again

Bonds: Attractive, Religious, Rich, Job, Family. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Percival Van Es, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Guy Harlow, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his quarterstaff ready. His moppish brown hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Carpenter, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a carpenter again

Ideals: Fighting. Bonds: Attractive, Guardian, Nature, Poor. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Guy Harlow, Male Human Druid 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Masterwork Artisan’s tools.


Social Check DCs

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