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NPC Generator

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Advanced [show]


Drogo Digby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Drogo Digby, Male Human Adept 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 30000 cp.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light tan in addition to tight pants. His chestnut hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Kyle was born in the west. At a young age he loved to build and create. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Persistence. Bonds: Attractive, Job, Adventurer, Military. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Mitchell, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 16 (+3)5 (-3)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Alex Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large grey mantle and cape that has been intricately interwoven into his black robe. He has no hair. His amber eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A powerful wizard made him what he is. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and revenge

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Alex Westcott, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Gilbert Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and money/treasure

Flaws: Insane, Impulsive. Bonds: Rich, Attractive, Immigrant, Adventurer. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Gilbert Stansfield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)18 (+4) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Undercommon, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Theobald was born with his father's beautiful face. A gifted student he started as a Cook, but he got bored and became a Miller. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Attractive, Job. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Theobald Gracey, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 100 gp. Red-brown spinel (140 gp).


Social Check DCs

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