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NPC Generator

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Advanced [show]


Wymar Remington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and likes to wear brown tank tops with black pants. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A rival would like him out of the picture.

Ideals: Extrovert, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Wymar Remington, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Thomas Beckwith, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Bounty Hunter business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Bounty Hunter job and began his own company from there.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Greedy. Bonds: Job, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Thomas Beckwith, Male Human Warrior 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 41000 sp. Solid gold idol (700 gp). Brass mug with jade inlays (200 gp). 1 Superior lock.


Social Check DCs


Reynard Reed, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears bulky white painted plate armor. His whole body is exceptionally muscular. His golden hair is lengthy. His violet unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Carter and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Reed, Male Human Commoner 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered shortspear and tarnished sickle as well. He wears a small hat to hide his balding. His violet eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north, but his parents moved at a very young age to the south. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Entrepeneur. Bonds: Adventurer, Immigrant. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Rolf Wesley, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Aquamarine (700 gp). Hematite (13 gp). Rich purple corundum (1000 gp).


Social Check DCs


Ernest Kirby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His left hand appears badly burned and disfigured. His moppish auburn hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 6 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Ernest Kirby, Male Human Commoner 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs

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