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NPC Generator

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Advanced [show]


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is dressed in a clean white cloak covering his clean studded leather. His white hair is heavily combed to the left. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Gerard Heiser, Male Human Barbarian 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)5 (-3)
Skills Athletics +3, Deception +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Norton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear blue tank tops with violet pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Alex Norton, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Aldous Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports grey clothing, slightly heavier than average wear. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. In his 17th year, his parents were killed by a giants raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge.

Ideals: Joker, Justice. Bonds: Attractive, Poor, Enemies. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Lindsey, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 4 (-3)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 10000 cp. Emerald (900 gp). Peridot (20 gp). Deep green spinel (120 gp).


Social Check DCs


Don Perry, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying black hair a little too much giving a sharp black color. He has amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Mentor, Job. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Don Perry, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 39000 sp.


Social Check DCs


Nicholas Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a island tribe. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Disease. Bonds: Family, Nature, Adventurer. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Nicholas Stanton, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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