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NPC Generator

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Hubert Thackeray, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His chestnut hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Hubert Thackeray, Male Human Druid 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 9 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. Hematite (5 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Heward Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Opinionated, Persistence. Bonds: Job, Adventurer, Family. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Heward Warwick, Male Human Druid 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Gold and topaz bottle stopper cork (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Black velvet mask with numerous citrines (100 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Miles Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large blue jacket. His brown hair is slicked back into a classic pompadour. His eyes are green and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He struck the Shoemaker job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Miles Birkenhead, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 17000 sp.


Social Check DCs


Trey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his blonde hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Trey was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Antagonistic, Fearful, Addict. Bonds: Military. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Trey Cholmondeley, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 6 (-2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 14000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


William Marston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His red hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: William was raised in a hard working conservative environment. His childhood dream was to be a Courier, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

William Marston, Male Human Commoner 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 7 (-2)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +1, History +6
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Infernal
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +6

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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