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Advanced [show]


Robert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Fisher. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His long silver hair reaches down to his waist. His green eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Shipwright, but he was a colossal failure. He then took over the family business and is one of the better Fisher for hire.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Robert Yeardley, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 18 (+4)10 (+0)
Skills Acrobatics +2, Insight +6
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Balimaar Carlton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. With bright blonde hair and a scraggly beard. His amber eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Balimaar Carlton, Male Human Fighter 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He has chestnut hair. He has gleaming, smiling gray eyes.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Anselm was born with his mother's beautiful face. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants a kiss; and he has a crush on the local merchant

Flaws: Impulsive. Bonds: Has a crush, Attractive, Immigrant. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Anselm Harley, Male Human Warrior 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Obsidian (16 gp). Chrysoprase (20 gp). Coral (150 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Harley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is braided into rings. He has gleaming, smiling amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job; and to be a laborer again

Ideals: Artistic, Gifted. Bonds: Poor, Job, Mentor. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Bernard Harley, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 5 (-3)18 (+4) 12 (+1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Gnome, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Anthony Dumph, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by teas. His chestnut hair is slicked back into a classic pompadour. He has green eyes and a grey hat with a brown feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Anthony hails from a village terrorized by brigands. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Anthony Dumph, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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