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Advanced [show]


Guy Lindsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His white hair is cut short with large spiked bangs in the front. His fierce amber eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Guy took refuge in the ruined castle and found the beat up glaive and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure; and he loathes his own lifestyle

Flaws: Depressed, Addict. Bonds: Attractive, Rich, Nature. Occupation: Guard

Voice: French accent

Attributes [hide]

Guy Lindsey, Male Human Fighter 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Investigation +4, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 12000 sp. Chrysoprase (40 gp). Red-brown spinel (150 gp). Azurite (6 gp).


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. His golden hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves writing and to teach people writing more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Miner. He now owns his own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Percival Eastaughffe, Male Human Monk 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +4

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


William Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long chestnut hair is drawn into a two foot long braid. His brown eyes peer out from beneath his broad yellow hat.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Entrepeneur, Athletic, Professionalism. Flaws: Addict. Bonds: Religious. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

William Huckabee, Male Human Rogue 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)4 (-3) 14 (+2)7 (-2)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Kody Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his white hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Greedy, Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Yardley, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp.


Social Check DCs


Norman Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with green stripes complete with hood. His brown hair is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Racist, Antagonistic, Depressed. Bonds: Rich. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Altham, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Silver comb with moonstones (100 gp). Solid gold idol (400 gp).


Social Check DCs

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