Ernest Cooper, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a fancy brown suit. His clothes are grease stained in places. His golden hair and beard is wavy and long. His eyes are brown and he is always smoking a pipe.
Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and revenge
Ideals: Artistic, Philantrophist, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Ploughman
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Davenport, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He has a large tan mantle and cape that has been intricately interwoven into his white robe. He has styled his silver hair well, parting it to the left. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Shy, Antagonistic, Fearful. Bonds: Military. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Miles Eastoft, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear green tank tops with white pants. He is an epitome of beauty. He has a very tight haircut. He has gleaming, smiling violet eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's attracted to the pc
Flaws: Disease. Bonds: Attractive, Guardian, Has a crush, Adventurer. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 48000 sp. Banded agate (15 gp). Jet (100 gp).
Raymond Kendall, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a black coat with grey slacks. His head has been shaved. His ears are large.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.
History: Raymond was born in the south. At a young age he loved to build and create. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Passionate, Gifted, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Infernal, Giant
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Black star sapphire (500 gp). Hematite (5 gp). Jet (80 gp). Blue quartz (5 gp).
William Barlow, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Engraver profession.
History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has never given up on his painting dream.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!