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NPC Generator

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Advanced [show]


Cory Abram, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his blonde hair down. His skin is flawless and his green eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Cory has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Sensitive, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Abram, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Brandon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He is an epitome of beauty. He has a long red beard with little hanging trinkets. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Impeccable, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Don Brandon, Male Human Druid 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 600 gp.


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Terse. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Gerald Darlington, Male Human Bard 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 30 pp. Rose (30 gp). Fire opal (900 gp). Peridot (30 gp). Deep blue spinel (300 gp).


Social Check DCs


Reynard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy white suit. His hair is long and silver with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Sailor soon after.

Motivation: He is content; and to be a architect again

Flaws: Antagonistic, PTSD, Mundane. Bonds: Attractive, Job. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Reynard Hayhurst, Male Human Sorcerer 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 700 gp. Red spinel (80 gp). Chrysoprase (80 gp). Alexandrite (200 gp).


Social Check DCs


Godfrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Military. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Godfrey Birkenhead, Male Human Adept 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60000 cp. Peridot (40 gp). Star rose quartz (40 gp). Azurite (6 gp).


Social Check DCs

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