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NPC Generator

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Advanced [show]


Patrick Oakes, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Patrick was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Patrick has worked very hard to control his curse. He has drifted from career to career and currently works as a Bowyer.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Job. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Patrick Oakes, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)14 (+2) 16 (+3)9 (-1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Richard Graham, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His blonde hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He struck the Jeweler job and began his own company from there.

Motivation: Many illithids want him driven away; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Richard Graham, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Aquamarine (1200 gp). Amethyst (60 gp).


Social Check DCs


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a scythe. He keeps his long golden hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Bonds: Attractive, Job, Military, Rich, Nature. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Charles Marleigh, Male Human Monk 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills History +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Poor, Attractive, Adventurer, Job, Nature. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Gerard Spalding, Male Human Wizard 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)8 (-1) 12 (+1)15 (+2)
Skills Arcana +2, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Branson, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears baggy blue pantaloons and a green scarf. He wears his blonde hair down. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Depressed. Bonds: Job, Rich, Adventurer, Family. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Alexandre Branson, Male Human Monk 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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