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NPC Generator

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Advanced [show]


Gerald Ogden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He has a large black mantle and cape that has been intricately interwoven into his red robe. His golden hair is greasy and uncared for. His violet eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy.

Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Nature. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Gerald Ogden, Male Human Fighter 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Fiery yellow corundum (800 gp). Sardonyx (20 gp). Smoky quartz (20 gp). Moss agate (7 gp). 1 Minor magic item.


Social Check DCs


Patrick Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. With a patchy white beard and wild white hair. His eyes are gray and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Mayor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Roscoe, Male Human Cleric 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 3000 sp. Black opal (900 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). Azurite (5 gp).


Social Check DCs


Clerebold Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a black collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He sports a long brown beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Clerebold has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Fighting, Persistence. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Clerebold Radcliffe, Male Human Druid 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 18 (+4)12 (+1)
Skills Deception +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 700 gp.


Social Check DCs


Anthony Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a blue feathered hat and blue clothes, and he perpetually has his club ready. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better trade route.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Fighting, Impeccable. Flaws: Fearful, Disease. Bonds: Adventurer, Family. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Anthony Ramsay, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)7 (-2) 15 (+2)9 (-1)
Skills Intimidation +1, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Cory Shirley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is typically in his Blacksmith uniform. His white hair is heavily combed to the right. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: He got into the Blacksmith business at a young age. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a Blacksmith soon after.

Motivation: To be a Dyer again; and a deep hatred of drow

Ideals: Philantrophist. Flaws: Addict, Ugly. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Cory Shirley, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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