William Milton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in a clean violet cloak covering his clean studded leather. He has shaved his head bald. He has violet eyes.
Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was granted martial powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Gifted. Flaws: Impulsive. Bonds: Has a crush, Immigrant, Family. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 29000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerald Benson, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His white hair is unkempt and raggedy. His amber eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gerald's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Patrick Cornish, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his music dream.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Rich, Attractive. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Aldous Walpole, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a tan coat with black slacks. He is portly but not overly obese. He keeps his golden hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Aldous lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and doesn't want to be a courier and was forced into it by his family
Ideals: Gifted. Bonds: Attractive, Adventurer, Military, Family. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Henry Anderton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long white hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.
History: Henry was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Philantrophist, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Nature, Family. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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