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NPC Generator

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Advanced [show]


Randal Lester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Randal was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Shy. Bonds: Rich, Job. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Randal Lester, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 6 (-2)18 (+4)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Payton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor, and he perpetually has his bow ready. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the south. As a young adult he joined a group advocating for an improvement in Human conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Poor. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Ernest Payton, Male Human Paladin 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs


Theodoric Presley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He has shaved his head bald. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Shoemaker, Theodoric learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage

Flaws: Secretive. Bonds: Job, Family, Attractive, Has a crush. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Theodoric Presley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)10 (+0) 10 (+0)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his right side, and he perpetually has his sai ready. His red hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Disease, Insomniac. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Gerald Chatham, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Acton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Insane, Antagonistic. Bonds: Adventurer, Attractive, Mentor. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Adelard Acton, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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