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NPC Generator

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Advanced [show]


Gilbert Harlow, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He wears a small hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Impulsive, Insomniac. Bonds: Nature. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Gilbert Harlow, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 15 (+2)8 (-1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. Iolite (40 gp). Jade (60 gp). Black pearl (300 gp). Zircon (40 gp).


Social Check DCs


Theodoric Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with small hat. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Bonds: Guardian, Military, Slave, Adventurer, Debt. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Cumberbatch, Male Human Warlock 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 9000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Burton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a tan cloak and cross-gartered brown stockings. His left hand appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length silver hair. His eyes are hazel.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Insane. Bonds: Religious, Military. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Gomory Burton, Male Human Commoner 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)9 (-1) 11 (+0)14 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He carries a battered club and tarnished sickle as well. His hair is greying and his face has many wrinkles. He has gleaming, smiling violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Randal hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family.

Ideals: Fighting. Flaws: Terse, Ugly. Bonds: Family, Enemies. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Randal Shelley, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gilbert Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red tunic with blue highlights, and long pastel pants that bunch up around his shoes. He has wavy blonde hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: He got into the Blacksmith business at a young age. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and regain custody of his daughter

Flaws: Antagonistic, Shy. Bonds: Job, Adventurer, Family. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Ramsey, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs

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