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NPC Generator

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Advanced [show]


Shane Emsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He has done his best to style his golden hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: Shane was born with his mother's beautiful face. After coming to the age of reason, Shane took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Shane Emsworth, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His red hair is still thick. His brown eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Henry Davenport, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1200 sp.


Social Check DCs


Clerebold Hamilton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a white and grey handkerchief worn on his right side. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Laborer, Clerebold learned a great deal about his mother's area of expertise. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Family. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Clerebold Hamilton, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork manacles.


Social Check DCs


Lewis Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears brown cloth garments or leather armor. He has a brown handlebar mustache and slicked back brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Philantrophist, Fighting. Bonds: Attractive, Poor. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Lewis Ainsworth, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Jocelyn Gracey, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small plains village. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions

Flaws: Impulsive. Bonds: Attractive, Adventurer, Nature, Religious. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Jocelyn Gracey, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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