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NPC Generator

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Advanced [show]


Anthony Harper, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear green tank tops with brown pants, and sports empty pouches on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Anthony Harper, Male Human Aristocrat 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Peter Conway, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears a tight fitting pastel shirt and pants. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 3 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Justice. Bonds: Adventurer, Immigrant, Mentor. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Peter Conway, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Arcana +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He wears a colorful flower in his white hair. His eyes are a pleasant violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Solomon was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Banker again; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Solomon Graeme, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 9
Languages Common, Ignan, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Dean Carlyle, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is generally shirtless and showing off his tattooed chest. His chestnut hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to settle down with his crush

Ideals: Entrepeneur, Athletic. Flaws: Mundane. Bonds: Family, Has a crush. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Dean Carlyle, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Rolf Browning, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Browning, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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