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NPC Generator

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Advanced [show]


Lance Gladstone, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 8 years old his parents immigrated from the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Bonds: Rich, Job, Immigrant, Religious. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Lance Gladstone, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


William Bentham, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man is wearing a long, blue cloak. His white hair is unkempt and raggedy. His green eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He has achieved small success as a Spice Merchant.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

William Bentham, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp.


Social Check DCs


Gomory Huckabee, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his chestnut hair. He has a dull look in his blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: Gomory was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted necromantic powers by his dying brother.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Artistic, Gifted. Bonds: Attractive, Adventurer. Occupation: Laborer

Voice: German accent

Attributes [hide]

Gomory Huckabee, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)17 (+3) 12 (+1)17 (+3)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alexandre Kendall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.

Motivation: He's in love; and wants to raise his children well

Ideals: Persistence, Gifted. Bonds: Religious, Family, Has a crush. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Alexandre Kendall, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Tiger eye turquoise (13 gp). Golden pearl (140 gp). Rhodochrosite (13 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Odo Harrington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is cut short with large spiked bangs in the front. His green unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Jeweler again; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Poor, Job. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Odo Harrington, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs

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