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Advanced [show]


Bernard Halsey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He wears a broad hat to cover his moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 15 years.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Artistic. Bonds: Immigrant, Job, Religious. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Bernard Halsey, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Odo Southey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a top hat to cover his moderate length blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Nature. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Odo Southey, Male Human Barbarian 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Balimaar Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears black trousers with green and grey striped suspenders. He wears various colorful collared shirts. His red hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Balimaar Blakeley, Male Human Cleric 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Tiger eye turquoise (5 gp).


Social Check DCs


Gilbert Stanton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He likes to wear ponchos typically of a light red in addition to tight pants. He has a hunchback. His golden hair is kept up in a ponytail inside a small hat. His amber eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and to be a marshal again

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Gilbert Stanton, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Heward Atterton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Heward Atterton, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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