Tim Ridley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. With bright auburn hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He also hits on women, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has never given up on his poetry dream.
Motivation: Sabotage a competitor; and he wants to get laid
Ideals: Artistic, Logical. Bonds: Has a crush, Rich, Job. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Richard Watson, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears grey leather gloves, a grey jacket, and tight pants. With a patchy brown beard and wild brown hair. His fierce blue eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Gifted, Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp.
Arnold Wade, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His chestnut hair has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich southern family. Arnold was born on a far southern plains where he grew up under the tutelage of his mother, an expert Painter. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is greedy
Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Moss agate (11 gp). Deep green spinel (120 gp). 1 Minor magic item.
Kyle Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Kyle was raised in a hard working conservative environment. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Gunter Woods, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and yellow, and wears rings and necklaces with large, colorful gems, and he perpetually has his rapier ready. His brown hair and beard is wavy and long. He has amber eyes and a violet hat with a yellow feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He comes from a rich northern family. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Rich, Enemies, Family. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 11000 cp. Malachite (8 gp). Jasper (80 gp).
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