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NPC Generator

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Advanced [show]


Adam Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He prefers to wear black clothing when he does not wear armor. His hair, while still mostly blonde, has prominent grey streaks. His eyes are gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born on a small isolated farm. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in kukri use. He has set out to sabotage the competition.

Motivation: Many drow want him driven away; and an old rival family wants him found

Ideals: Fighting. Bonds: Job, Enemies, Nature, Family. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Adam Barlow, Male Human Warrior 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Tindall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Kyle Tindall, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Star rose quartz (20 gp). Citrine (20 gp). Rose (20 gp).


Social Check DCs


Miles Preston, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his ceremonial dagger ready. He wears a colorful flower in his black hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He became a Miner soon after.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Preston, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His brown hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Antagonistic, Addict. Bonds: Poor, Military, In love, Adventurer. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Roger Nibley, Male Human Warlock 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 60000 cp. Amber (120 gp). Alexandrite (400 gp). Moss agate (10 gp). Deep green spinel (120 gp).


Social Check DCs


Peter Churchill, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tan trousers with brown and white striped suspenders. He wears various colorful collared shirts. His chestnut hair is braided into rings. His brown eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Peter hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Joker. Flaws: Depressed. Bonds: Enemies, Adventurer. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Peter Churchill, Male Human Paladin 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)6 (-2) 14 (+2)17 (+3)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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