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NPC Generator

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Advanced [show]


Odo Bristol, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: Born in the south to a Mason, Odo learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Bristol, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Chad Haley, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a grey coat with black slacks. His red hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: He's attracted to the PC; and wishes to resurrect an old love

Ideals: Philantrophist, Fighting. Bonds: In love, Immigrant. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Chad Haley, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Citrine (80 gp). Sard (80 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp).


Social Check DCs


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. His golden hair, when down, is lengthy. His brown eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and he is greedy

Flaws: Antagonistic, Depressed. Bonds: Rich, Mentor, Nature, Job. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Shane Bentham, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 7000 sp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp).


Social Check DCs


Manfred Woods, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely brown suit with black socks and a vest with buckled shoes. He wears a top hat to cover his moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Manfred studied abroad. From there he went from mercenary job to mercenary job. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Gifted. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Woods, Male Human Cleric 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. Aquamarine (1600 gp). White opal (700 gp). Eye agate (8 gp). Jade (40 gp).


Social Check DCs


Theodoric Clare, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Theodoric Clare, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Tiger eye turquoise (5 gp). Hematite (5 gp). Black pearl (600 gp).


Social Check DCs

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