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NPC Generator

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Advanced [show]


Peter Deighton, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a black coat with white slacks. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Carter business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure; and to be a unemployed again

Flaws: Fearful. Bonds: Job, Immigrant, Family, Rich. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Deighton, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Masterwork Artisan’s tools. 1 Small steel mirror. 1 Climber’s kit.


Social Check DCs


Gunter Abram, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Carpenter does. His blonde hair is smooth and relatively long. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gunter was raised in a hard working conservative environment. His childhood dream was to be a Layabout, but he was a colossal failure. He has achieved small success as a Carpenter.

Motivation: To be a Layabout again; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Mundane, Shy. Bonds: Job. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Abram, Male Human Rogue 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Marlowe, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a yellow cloak and cross-gartered tan stockings. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Junk Dealer soon after.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Job, Religious. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Jocelyn Marlowe, Male Human Bard 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Fiery yellow corundum (1400 gp). Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Lewis Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Lewis was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence. Flaws: Greedy, Insane, Hedonist. Bonds: Poor. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Lewis Staurheim, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)17 (+3) 10 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Black velvet mask with numerous citrines (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Guy Bradford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Family. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Bradford, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20 pp.


Social Check DCs

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