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NPC Generator

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Godfrey Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His auburn hair is heavily combed to the left. His gray eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Architect, who enjoyed hunting, Godfrey was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Nature. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Blakeley, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)7 (-2) 15 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Bristol, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white coat over a grey low-cut shirt, and a top hat upon his head. He keeps his long red hair kept up in a rat tail. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Rich, Religious. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Adelard Bristol, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Dean Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He keeps his blonde hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Dean was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Optimist, Entrepeneur. Flaws: Greedy. Bonds: Family, Job. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Stanford, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 7 (-2)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Clayden, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his sword. His skin is also unnaturally pale. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Anselm was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He became a Mayor soon after.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Clayden, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with writing.

History: He was born in the north, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his writing dream.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Gerard Brandon, Male Human Warlock 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp.


Social Check DCs

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