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Advanced [show]


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his brown hair in a pixie cut. His thin eyebrows rest above his beady blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Charles was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Performer.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Charles Carlton, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)7 (-2) 10 (+0)11 (+0)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Moonstone (40 gp). Lapis lazuli (8 gp). 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Silver holy symbol.


Social Check DCs


Simon Charlton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright chestnut hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a illithids raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Joker. Bonds: Attractive, Religious, Enemies. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Charlton, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Jocelyn Heiser, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. He keeps his white hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Military, Debt. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Jocelyn Heiser, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Druidic, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4000 cp. 3 Holy water. 4 Tanglefoot bags.


Social Check DCs


Clerebold Willoughby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease, Fearful. Bonds: Rich, Attractive, Military. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Willoughby, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 3 (-4)15 (+2)
Skills Insight -2, Performance +4
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hugh Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue tunic with yellow highlights, and long red pants that bunch up around his shoes. His auburn hair, when down, is lengthy. His thin eyebrows rest above his beady gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Adventurer business at a young age. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Flaws: Ugly, Disease. Bonds: Immigrant, Job, Enemies. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Hugh Cholmondeley, Male Human Fighter 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Athletics +7, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +3

Possessions: 60000 cp.


Social Check DCs

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