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NPC Generator

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Advanced [show]


Conrad Lindsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered dancing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and marry his sister to traveling adventurers

Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Lindsey, Male Human Commoner 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 6000 sp. Sapphire pendant on gold chain (1300 gp). Silver chalice with lapis lazuli gems (70 gp). Gold dragon comb with red garnet eye (300 gp). Silver ewer (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His chestnut hair has been sun bleached extensively. He has several tiny amethyst earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Expand his business; and he has money and likes to spend it

Flaws: Ugly, PTSD. Bonds: Rich, Job, Adventurer, Religious. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Peter Radcliffe, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1500 sp. 1 Masterwork studded leather.


Social Check DCs


Richard Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes, and he perpetually has his lance ready. His brown hair is long and unkept. His green eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Richard Kendal, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Hayes, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and green eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted druidic powers by his dying brother.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Debt. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Gunter Hayes, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Guy Mori, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, grey, dusty cloak. He is an epitome of beauty. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Passionate, Logical. Flaws: Fearful. Bonds: Attractive, Adventurer, Military. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Guy Mori, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 7 (-2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp. 1 Antitoxin. 2 Holy water. 2 Holy water.


Social Check DCs

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