Godfrey Barney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light pastel in addition to tight pants. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He has all his life been fascinated with writing.
History: He got into the Knight business at a young age. While studying, he fell in love. They married and had a son. He has achieved small success as a Knight.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Ideals: Artistic. Bonds: Job, In love, Adventurer. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
Possessions: 600 gp. Smoky quartz (20 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Washington, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel armored body suit, with a simple green line shooting up and back down. His white hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 4 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Flaws: Insomniac. Bonds: Attractive, Slave, Immigrant. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Chrysoberyl (90 gp). 1 Minor magic item.
Kyle Shelly, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his hair in dreadlocks. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north to a Mortician, Kyle learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Retire the richest man in the north; and to be a animal trainer again
Ideals: Philantrophist, Entrepeneur. Bonds: Guardian, Job, In love. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 300 gp. Rose (40 gp). Blue quartz (9 gp).
Richard Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long silver beard with little hanging trinkets. This violet eyed southerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Richard was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac
Ideals: Optimist, Persistence. Flaws: Secretive. Bonds: Poor. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
Possessions: 300 gp.
Ernest Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a white and grey robe with the hood down. His hair is silver, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and his relatives are trying to arrange a marriage
Flaws: Insane. Bonds: Attractive, Poor, Family, Job. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 4000 sp. Brown-green garnet (160 gp). Chrysoberyl (160 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!