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Advanced [show]


Reynard Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey coat over a blue low-cut shirt, and a small hat upon his head. His chestnut hair, when down, is lengthy. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Reynard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Impeccable. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Reynard Clayden, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)9 (-1) 12 (+1)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. Red-brown spinel (130 gp). Jet (130 gp).


Social Check DCs


Patrick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is black and very short. He has several tiny sapphire earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.

History: Patrick was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He struck the Laborer job and began his own company from there.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Gifted. Bonds: Rich, Attractive, Job. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick Winterbourne, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Obsidian (6 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Diggory Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Knight, Diggory learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Job, Enemies. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Diggory Merton, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Solomon Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man wears just a blue suit. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Fighting. Bonds: Rich, Enemies. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Solomon Stapleton, Male Human Sorcerer 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. Amethyst (130 gp). Azurite (9 gp). Red garnet (130 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Simon Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with deerstalker hat. He wears his black hair up. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Shy, Antagonistic. Bonds: Immigrant, Attractive, Military. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Simon Tewksbury, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. Brown-green garnet (60 gp).


Social Check DCs

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