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Advanced [show]


Don Conway, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears dark leathers with embroidery. He has a hunchback. He has wavy golden hair. His green eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has never given up on his dancing dream.

Motivation: Many drow want him driven away.

Ideals: Professionalism, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Don Conway, Male Human Warrior 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 71 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 700 gp. Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. He has a silver handlebar mustache and slicked back silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Geoffrey Everly, Male Human Warrior 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)18 (+4) 18 (+4)15 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Celestial, Infernal
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Alex Emsworth, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: Alex was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent father; and to find somewhere to settle down

Ideals: Artistic. Flaws: Secretive, Mundane. Bonds: Family, Religious. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Alex Emsworth, Male Human Commoner 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. Violet garnet (1400 gp). Violet garnet (1400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Peyton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tan tunic with brown highlights, and long red pants that bunch up around his shoes. With a patchy white beard and wild white hair. His eyes are a pleasant blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east his family was never financially stable. Gilbert was born on a far eastern desert where he grew up under the tutelage of his father, an expert Mayor. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Joker, Optimist. Bonds: Poor, Immigrant, Family. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Gilbert Peyton, Male Human Wizard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Trym Myerscough, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)8 (-1) 8 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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