Gerard Palomarez, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Gerard lived on a farm with his father, near the main road leading to a nearby town. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gerard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerard and his spouse have recently divorced.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears a deerstalker hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Butcher profession.
History: Solomon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Flaws: Insane. Bonds: Job, Religious. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 5000 sp.
Shane Clive, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His eyes are violet and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.
History: Shane was born the youngest of three triplets. He was taken from his home at a very young age. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Philantrophist. Flaws: Shy. Bonds: Slave, Family. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. Obsidian (7 gp). Hematite (7 gp). 1 Chain shirt. 1 Breastplate. 1 Banded mail.
Anthony Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of warhammers on his belt, each one with a topaz on the hilt. His brown hair is braided into rings. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Fearful. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1600 sp. 1 Chain shirt. 1 Breastplate.
Patrick Huxley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Patrick hails from a village terrorized by giants. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in spear use. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and marry his brother to traveling adventurers
Ideals: Fighting. Bonds: Job, Rich, Enemies, Family. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Smoky quartz (50 gp). Lapis lazuli (14 gp). Pink pearl (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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