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NPC Generator

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Advanced [show]


Robert Rutland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His red hair is greasy and uncared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Job, Adventurer, Poor, Immigrant. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Robert Rutland, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 4000 cp. Blue sapphire (500 gp). Tourmaline (50 gp). 1 Banded mail. 1 Breastplate.


Social Check DCs


Diggory Marley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is physically well-built. He wears a deerstalker hat to hide his balding. He has brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with singing.

History: He got into the Bricklayer business at a young age. He was an apprentice working in his father's forge. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Artistic. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Diggory Marley, Male Human Bard 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp.


Social Check DCs


Wymar Anderton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and red. He has brown eyes.

Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Seamstress.

Motivation: Human compassion; and he is unsatisfied with his job

Flaws: Antagonistic, Disease, Racist. Bonds: Job. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Wymar Anderton, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Clinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a small hat to cover his moderate length silver hair. His fierce green eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Adventurer, Rich. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Trey Clinton, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Golden yellow topaz (800 gp).


Social Check DCs


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is wearing a long, red, dusty cloak. His auburn hair is styled in orderly dreadlocks. His eyes are blue and catlike.

Personality: Calm and collected, he is a well trained Laborer. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Pacifist. Bonds: Job, Nature, Adventurer, Family. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Bertram Tattersall, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp. A roughly beaten golden orb (150 gp). Sapphire pendant on gold chain (500 gp). A roughly beaten golden orb (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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