Theobald Bradford, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky grey painted plate armor. His tied-back hair is brown. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Theobald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive, In love. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 8 (-1) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp.
Kody Blakeley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears a colorful flower in his black hair. His blue eyes peer out from beneath his Stetson blue hat.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: He was born in a small plains village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.
Motivation: His religion dominates his actions; and he has passion for adventuring and risk
Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Religious. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1
Possessions: Just what you see.
John Ramsay, Male Human [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.
History: John was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, John and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Giant, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 4000 cp.
Anselm Blackwood, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is typically in his Barber uniform. He is tall, broad shouldered and powerfully built. His hair is short and black. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 11 years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Barber
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Roland Kenley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is cut jaggedly and amateurishly. His fierce violet eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions
Flaws: Sensitive. Bonds: Religious, Attractive, Job, Adventurer. Occupation: Shoemaker
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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