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NPC Generator

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Advanced [show]


Raymond Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of his god on his torso, and he perpetually has his nunchaku ready. He has no hair. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Ugly, Lazy. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Raymond Bradley, Male Human Bard 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Nash, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black tunic with brown highlights, and long white pants that bunch up around his shoes. His blonde hair is heavily combed to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Shipwright, but he got bored and became a Miner. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Flaws: Shy, Impulsive, Antagonistic, Depressed. Bonds: Poor, Job. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Trym Nash, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Citrine (40 gp). Blue quartz (5 gp).


Social Check DCs


Henry Sheldon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He sports a long golden beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Henry Sheldon, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Ernest Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly blonde, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Athletic. Bonds: Job, Adventurer, Poor, Attractive. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Ernest Lincoln, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Deception +6
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a red shirt with thin black vertical stripes and white pants. He is tall, broad shouldered and powerfully built. His tied-back hair is white. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.

History: He got into the Ploughman business at a young age. He was an apprentice working in his mother's forge. He has never given up on his dancing dream.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Optimist, Artistic. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Winterbourne, Male Human Druid 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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