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NPC Generator

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Advanced [show]


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He is physically well-built. He has shaved his head bald. His brown eyes peer out from beneath his top grey hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Military, Family. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Godfrey Mori, Male Human Bard 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)5 (-3) 9 (-1)8 (-1)
Skills History +0, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His auburn hair is lengthy. His fierce violet eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. John is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Immigrant, Family, Slave, Poor. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

John Lancaster, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +2

Possessions: 600 gp. Blue quartz (8 gp). Malachite (8 gp).


Social Check DCs


Nicholas Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears baggy black pantaloons and a grey scarf. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has amber eyes and a black hat with a grey feather.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: Born to a Dyer, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Disease, Insomniac, Racist. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Marleigh, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)6 (-2) 5 (-3)15 (+2)
Skills History +0, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp.


Social Check DCs


Balimaar Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His black hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He has worked as a Navigator like his mother before him.

Motivation: He is wracked by social anxiety.

Flaws: Insomniac, Insane, Fearful. Bonds: Poor, Nature. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Balimaar Graeme, Male Human Adept 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Manfred Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Manfred hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Manfred Wakefield, Male Human Expert 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5

Possessions: 500 gp. Peridot (30 gp). Aquamarine (1500 gp). Rich purple corundum (1000 gp).


Social Check DCs

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