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Advanced [show]


Thomas Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Glassblower, Thomas learned a great deal about his father's area of expertise. He worked as a nervous Glassblower and found it very stressful. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and regain custody of his daughter

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Thomas Walpole, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran, Draconic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 100 gp. 2 Holy water.


Social Check DCs


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Bonds: Guardian, Adventurer, Immigrant. Occupation: Cook

Voice: American accent

Attributes [hide]

Kody Hartford, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)15 (+2) 11 (+0)8 (-1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 90 pp.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His long chestnut hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: Gifted from a young age, John studied abroad. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Logical. Flaws: Insane. Bonds: Family. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

John Hartford, Male Human Paladin 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp. Tiger eye turquoise (10 gp). Iolite (30 gp). Deep blue spinel (1300 gp). Chalcedony (30 gp).


Social Check DCs


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. His auburn hair is braided into rings. He has gleaming, smiling hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Lewis hails from a village terrorized by illithids. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Many illithids want him driven away; and an old rival family wants him found

Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Attractive, Enemies, Family. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Lewis Garrick, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)15 (+2) 15 (+2)11 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his blue robe and has his hand crossbow always slung over his shoulder. His black hair is singed and shortened. His hazel unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Locksmith, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Slave, Job. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Gunter Westcott, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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