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Advanced [show]


Simon Ashton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is singed and shortened. His amber unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly, Disease, Insane. Bonds: Adventurer. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Simon Ashton, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a green feathered hat and green clothes. His right hand appears badly burned and disfigured. His white hair is smooth and relatively long. His eyes are hazel and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To unite with his brother; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Bonds: Military, Adventurer, Family. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Gunter Hadleigh, Male Human Ranger 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Cloth of gold vestments (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, yellow, dusty cloak. His wide-brimmed hat is riddled with cuts and holes. He has several tiny amethyst earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable, Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Tewksbury, Male Human Monk 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 70000 cp. Red spinel (80 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Black pearl (1300 gp).


Social Check DCs


Balimaar Clive, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a island tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Shy, Depressed. Bonds: Attractive, Military, Nature, Immigrant. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Balimaar Clive, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown cloak and cross-gartered blue stockings. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Wymar was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Spy.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Racist, Depressed. Bonds: Attractive, Job. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Marley, Male Human Cleric 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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