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NPC Generator

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Advanced [show]


Miles Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He has blonde hair. He has hazel eyes and a black hat with a yellow feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on women, regardless of circumstances.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he's attracted to the pc

Flaws: Shy. Bonds: Has a crush, Immigrant, Job, Rich. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Miles Clifford, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Weld, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a yellow vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up in a very large beehive style do. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Slave, Rich. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Gerald Weld, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Gerald Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large yellow mantle and cape that has been intricately interwoven into his white robe. His auburn hair is still thick. His green unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Mayor mother left him crippled. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Gerald Stansfield, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. Zircon (40 gp). Carnelian (40 gp). Smoky quartz (40 gp). 1 Antitoxin. 1 Everburning torch. 1 Antitoxin.


Social Check DCs


Nicholas Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Mayor business at a young age. A gifted student he started as a Carter, but he got bored and became a Mayor. He now owns his own business.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Fighting, Athletic, Joker. Flaws: Impulsive. Bonds: Job. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Nicholas Tindall, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Red spinel (80 gp).


Social Check DCs


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he tends to wear a green poncho over his likewise colored trousers and shirt. His golden hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he is terrified, and will act out of fear

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Roger Kenley, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)5 (-3) 4 (-3)12 (+1)
Skills Acrobatics +5, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 12000 sp. Deep blue spinel (400 gp). Black pearl (400 gp). Eye agate (12 gp). Fiery yellow corundum (1200 gp).


Social Check DCs

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