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NPC Generator

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Advanced [show]


Simon Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and curly. His thin eyebrows rest above his beady green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Simon took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he is content

Ideals: Athletic. Flaws: Ugly, Mundane, Hedonist. Bonds: Nature. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Halsey, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Solomon Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south to a Laborer, Solomon learned a great deal about his father's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Gifted, Fighting. Flaws: Racist. Bonds: Job. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Solomon Abram, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Clifford, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with Stetson hat. His clothes are grease stained in places. He has shaved his head bald. His brown eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Conrad Clifford, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Beitz, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his black robe and has his shortspear always slung over his shoulder. He is muscular with a powerful set of arms. His white hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ploughman father left him crippled. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and his relatives are trying to arrange a marriage

Ideals: Justice, Philantrophist. Flaws: Disease, Mundane. Bonds: Family. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Trym Beitz, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Good lock. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Thomas Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, and carries shields. His black hair is heavily combed to the left. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and regain custody of his son

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Slave, Family. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Lindsay, Male Human Rogue 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills Investigation +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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