Clerebold Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple black line shooting up and back down. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is unkempt and raggedy. His eyes are a pleasant amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.
History: Born to a Junk Dealer, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he wants to get laid
Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 400 gp.
Dustin Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. He has styled his red hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Shepherd. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Dustin studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 400 gp. Aquamarine (500 gp). Rock crystal (80 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.
Tim Colton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright red hair and a scraggly beard. His violet eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world
Ideals: Disciplined. Flaws: Impulsive, Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 2000 sp. Amethyst (140 gp). Freshwater pearl (9 gp). Rock crystal (70 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
Raymond Washington, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries clubs. His silver hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Ideals: Fighting, Disciplined, Artistic. Bonds: Attractive, Family. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp.
Hunter Kendal, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Insane, Addict. Bonds: Immigrant. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
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