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Advanced [show]


Godfrey Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered greataxe and tarnished sickle as well. His moppish black hair is in a traditional bowl cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Nature. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Godfrey Clive, Male Human Warlock 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 10 (+0)7 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. Azurite (16 gp). Blue sapphire (700 gp). Jasper (60 gp).


Social Check DCs


Everard Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his brown hair in a flapper bob. His eyes are green and beady.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly, Insane, Racist. Bonds: Military, Rich. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Everard Clapham, Male Human Commoner 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 16 (+3)8 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Roger Rutland, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey broad hat and grey clothes. His whole body is exceptionally muscular. He keeps his silver hair in a pixie cut. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 6 years old his parents immigrated from the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Now he works as a poetry tutor during his time off.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Joker, Logical, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Sailor

Voice: American accent

Attributes [hide]

Roger Rutland, Male Human Adept 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 100 pp.


Social Check DCs


Everard Rodney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Insomniac, Disease, Antagonistic. Bonds: Military. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Everard Rodney, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)16 (+3) 9 (-1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 28000 cp.


Social Check DCs


Bertram Royal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. With a patchy chestnut beard and wild chestnut hair. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Adventurer, Enemies. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Royal, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. 1 Tanglefoot bags. 4 Smokesticks.


Social Check DCs

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