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Advanced [show]


Roger Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His brown hair is cut short. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is content

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane, PTSD. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Roger Ramsey, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp. Deep green spinel (70 gp). Freshwater pearl (9 gp).


Social Check DCs


Alex Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a grey poncho over his likewise colored trousers and shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Adventurer, Debt. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Alex Gresham, Male Human Paladin 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (900 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is kept up in a ponytail inside a top hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the west to a Cook, Jocelyn learned a great deal about his mother's area of expertise. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Family, Job. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Jocelyn Brownrigg, Male Human Expert 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)18 (+4) 13 (+1)10 (+0)
Skills Animal Handling +4, History +7
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Elven, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


John Beitz, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a hunchback. His hair, while still mostly golden, has prominent grey streaks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: John was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by drow. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Marry his sister to traveling adventurers; and he wants revenge against drow

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Mortician

Voice: German accent

Attributes [hide]

John Beitz, Male Human Ranger 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his monstrous two handed axe ready. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and wishes to resurrect an old love

Ideals: Fighting, Logical. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Gilbert Livingstone, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs

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