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NPC Generator

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Advanced [show]


Anselm Tindall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He keeps his auburn hair in a flapper bob. His fierce brown eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: Gifted from a young age, Anselm studied abroad. There was a wharf not far from home where he often wandered off to fish. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: Many drow want him driven away; and to clean up the streets

Ideals: Gifted. Bonds: Guardian, Nature, Job, Enemies. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Tindall, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills Athletics +1, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp. Malachite (9 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Norman Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Holton, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics -1, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Manfred Alston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Manfred Alston, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)6 (-2) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 800 sp. Alexandrite (300 gp). Onyx (40 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Bernard Dudley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with small hat. His long blonde hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He got into the Carpenter business at a young age. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Carpenter.

Motivation: Many giants want him driven away.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Job, Slave. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Bernard Dudley, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 62 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 7 (-2)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. His white hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Beggar, Anselm learned a great deal about his mother's area of expertise. A freak accident while working with his Blacksmith mother left him crippled. He now travels the world, in search of power and loot.

Motivation: To be a Blacksmith again; and further expansion of business

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Rayden, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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