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NPC Generator

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Advanced [show]


Henry Benson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has shaved his head bald. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Henry has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against gnolls

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Henry Benson, Male Human Druid 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)8 (-1) 14 (+2)8 (-1)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Eye agate (15 gp). Chrysoprase (40 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Diggory Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He has styled his silver hair well, parting it to the left. His blue eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. His arcane abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker, Gifted. Flaws: Selfish, Disease. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Diggory Sutton, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 30 pp.


Social Check DCs


Odo Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears white cloth garments or leather armor. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Impeccable, Gifted. Bonds: Military, Job, Family. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Stanton, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 4 Thunderstones. 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Gerald Wellington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Optimist, Gifted. Bonds: Has a crush, Military. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Wellington, Male Human Wizard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)11 (+0) 7 (-2)15 (+2)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 40000 cp. Golden yellow topaz (500 gp). White pearl (40 gp). Carnelian (50 gp).


Social Check DCs


William Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a blue and white robe with the hood down. His silver hair is matted, messy, and big. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a plains tribe. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 14 years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Nature. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

William Coombs, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 16 (+3)8 (-1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Silver pearl (130 gp). Star rose quartz (40 gp). Tiger eye turquoise (16 gp).


Social Check DCs

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