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Advanced [show]


William Sheldon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He wears his black hair up in a very large beehive style do. His blue eyes are passionate and lively.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Insane, Hedonist, Disease, Insomniac. Bonds: Rich. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Sheldon, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 14 (+2)6 (-2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Kyle Hartford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black top hat and black clothes. His blonde hair is heavily combed to the right. His eyes are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Job. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Kyle Hartford, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Trym Clinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His silver hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in scythe use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Religious, Poor. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Trym Clinton, Male Human Druid 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 200 gp.


Social Check DCs


Godfrey Clifford, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His black hair is styled in orderly dreadlocks. His eyes are a pleasant violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Cartwright like his father before him.

Motivation: Expand his business; and to clean up the streets

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Guardian. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Godfrey Clifford, Male Human Expert 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gerald Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a green scarf. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. He wears a feathered hat to cover his moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gerald was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane, Sensitive. Bonds: Rich, Job. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Gerald Thorpe, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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