Arnold Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his red hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Masseuse
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 100 gp.
Diggory Lindsay, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish black hair is in a traditional bowl cut. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.
Motivation: To get a good night's sleep; and he has decided he is irredeemable
Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Poor, Mentor. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield.
Kody Skelton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white cloak and cross-gartered tan stockings. He has black hair. His blue eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his mother.
History: Gifted from a young age, Kody studied abroad. Over the years he perfected his riding and shooting skills. He was granted druidic powers by his dying brother.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 500 gp. Black pearl (900 gp). Pink pearl (120 gp). Red spinel (120 gp). Hematite (7 gp).
Norman Barney, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears red trousers with grey and black striped suspenders. He wears various colorful collared shirts. He has a hunchback. His moppish black hair is in a traditional bowl cut. He has gleaming, smiling hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and money/treasure
Ideals: Joker. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2700 sp.
Randal Everly, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Merchant does. His silver hair is styled in orderly dreadlocks. His amber eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north his family was never financially stable. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Merchant for hire.
Motivation: To be a Guard again; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Job, Attractive, Guardian, Poor. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Auran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Golden pearl (110 gp). Tourmaline (110 gp). Azurite (7 gp). Blue quartz (7 gp). 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Hourglass.
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